Learnings from Our first 3D Game in Godot—talk
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Abstract
We are motionensemble, a small independent Animation Studio which mainly makes short explainers and shortfilms for small NGOs.
In late 2025 we made our very first game. We chose the Godot (open source Game-) Engine because it had to run in a browser but we also wanted to utilize our favorite 3D tool in the process: Blender.
We would like to share our experience about the process:
- What it was like making our first game.
- How easy / hard it was to adapt to the new tool and…
- give some broad overview how godot can be used to make pretty much anything: 2D / 3D Apps, Games, simple websites and even interactive books to learn something etc.
Link to the game: https://fragdenstaat.de/spiel/ (Still WIP as of Feb. 2026)