LIBRE GRAPHICS MEETING 2026 NUREMBERG APRIL 22 — 25
RE:WIRE RE:WIRE

Libre Graphics Meeting 2026 – RE:WIRE

22-25 April Nuremberg, Germany

Program

Legend

general, LGM-community talk, lightning talks parallel sessions

Wednesday, 22 April 2026 at CEST

Doors Open (45 min)
Welcome LGM Community Lasse Fister
State of Libre Graphics—talk MABarbe LGM Community
Freeze+Press—talk Christoph Haag #publishing #print
Exploring modern UI frameworks—talk Jules Fouchy #Coollab #UI-frameworks #Rust #C++
Coffee Break (30 min)
The elephant in the room: who owns the image?—talk Eylul Dogruel #ai #ownership #intelectual-property
ctx vector desktop - rasterizing as late as possible—talk Øyvind Kolås #2D graphics
Beginner-Friendly Shader Programming in p5.js v2—talk Dave Pagurek Luke Plowden Perminder Singh Kenneth Lim Kit Kuksenok #p5.js #shader #WebGL
Phosphor for Tectonic Typefaces—talk Émile Greis #fonts #type design #type
Day's End

Legend

general, LGM-community talk, lightning talks parallel sessions

Thursday, 23 April 2026 at CEST

Doors Open (10 min)
RE:WIRE Workshop—interactive LGM Community Lasse Fister #RE:WIRE #community
Lunch Break (90 min)

Parallel Sessions

Transition Break (10 min)
Lightning Talks Thursday—talk LGM Community TBD (Undetermined)
Coffee Break (30 min)
Live Coding for Artists and Designers—talk Abe Pazos Solatie #OPENRNDR #live
GIMP: a Community, Free Software—talk Jehan #GIMP #Community
Day's End

Legend

general, LGM-community talk, lightning talks parallel sessions

Friday, 24 April 2026 at CEST

Doors Open (10 min)
FLOSS real-time visuals for media arts with ossia score—talk Jean-Michaël Celerier #live
Counterpunch Font Editor: Faster, Safer Complex-Script Design—talk Yanone #fonts #type design #type
Expanding Processing’s Future With a Rust Rendering Engine—talk Moon Davé #Processing #live #Rust #Bevy
Design Students Experimenting with Free Software—talk Lila Pagola #education #design #free software
Lunch Break (90 min)

Parallel Sessions

Transition Break (10 min)
Lightning Talks Friday—talk LGM Community TBD (Undetermined)
Coffee Break (40 min)
Liblast 3D asset pipeline—talk Tobiasz ‘unfa’ Karoń #Godot #3D #Game #Blender
Tixl Skill Quest—talk Thomas Mann #live #TiXL
Day's End

Legend

general, LGM-community talk, lightning talks parallel sessions

Saturday, 25 April 2026 at CEST

Doors Open (10 min)
Headless Hydra: Live coding on improbable devices—talk Gábor L Ugray #live #permacomputing
TypeRoof — The March to v1.0.0—talk Lasse Fister #type #typography
Imposition methods for bookbinding—talk Tom Lechner #bookbinding #imposition #Laidout
Learnings from Our first 3D Game in Godot—talk motion ensemble Alexander Lehmann #Godot #3D #Game #Blender
Lunch Break (90 min)

Parallel Sessions

Transition Break (10 min)
UpStage—talk Helen Varley Jamieson #UpStage #cyberformance #live
PixiEditor—talk Krzysztof Krysiński #2D graphics #Node-Based UI
Coffee Break (30 min)
Next year's meeting—discussion LGM Community TBD (Undetermined) #community
Closing session LGM Community Lasse Fister
Day's End