Hi! I am an SVG artist who produces CC vector illustrations to illustrate Wikipedia articles. Other wikimedians who have gone to LGM in the past have suggested that I give a talk at LGM about my work, since this is a rather new thing for Wikipedia and other Wikimedia projects, as these projects have typically been stronger in text and photography. My illustrations have received dozens of awards from Wikimedia Commons, and I would like to give a talk about producing and contributing them. My Commons SVG portfolio can be found at https://commons.wikimedia.org/wiki/User:Kelvinsong/Portfolio.
I believe that this would be a valuable talk, because SVG is typically associated with HTML drawing and low-level technical diagrams, and there are few examples of the format being used for anything more sophisticated than graphs, schematics, and simple drawings, or more meaningful than proof-of-concept artistic renditions of cars or anime figures. I would like to tell people how SVG can be used to provide high quality textbook-level illustrations, and get more SVG artists involved in illustrating Wikipedia.
I am an American vector artist and type designer, who works exclusively in Inkscape, Blender, Fontforge etc and other free/open source apps. I have been contributing SVG illustrations to the wikimedia project for about two years, and at the time of writing, 31 of my images have made Commons Featured Picture status. One of the images I was also paid to write a tutorial for on VectorTuts (http://design.tutsplus.com/tutorials/use-blender-and-inkscape-to-create-a-titans-atmosphere-infographic--vector-22221). I also do a lot of type design, and I used to do a lot of 3D art and animation in Blender. https://commons.wikimedia.org/wiki/User:Kelvinsong/Portfolio